From fc11fb7fda9df4f9ffb07d8e69f265ac2de5af45 Mon Sep 17 00:00:00 2001 From: Matthias Clasen Date: Thu, 23 Mar 2017 12:29:08 +0000 Subject: [PATCH] Don't require glslc for vulkan The compiled shaders are checked into git. --- meson.build | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/meson.build b/meson.build index 2efee4ab03..caf80a7a08 100644 --- a/meson.build +++ b/meson.build @@ -341,13 +341,8 @@ enable_vulkan = get_option('enable-vulkan') if enable_vulkan != 'no' vulkan_lib = cc.find_library('vulkan', required : false) if vulkan_lib.found() and cc.has_function('vkCreateInstance', dependencies : vulkan_lib) and cc.has_header('vulkan/vulkan.h') - glslc = find_program('glslc', required : false) - if glslc.found() - have_vulkan = true - pc_gdk_extra_libs += ['-lvulkan'] - else - error('Need glslc for Vulkan support. See https://github.com/google/shaderc or compile with -Denable-vulkan=no') - endif + have_vulkan = true + pc_gdk_extra_libs += ['-lvulkan'] endif else message('Vulkan support explicitly disabled') -- 2.30.2